Send someone out of the room while the rest of the group chooses an adverb.
An adverb is (more or less) a word describing a way that something can be done. Examples: softly, angrily, musically, solemnly, cheerfully, flirtatiously, desperately.
The person who left the room is called back in and chooses picks a few people from the main group to act out a scene, such as “shopping for groceries,” “on a first date” or “washing the dishes.”
The actors pretend to perform the task, but do so according to the adverb the group selected. (Flirtatiously would involve a lot of giggling, winking and hair-tossing, for example. Musically might have everyone singing their conversations.)
The individual then has to guess what the adverb is. When they succeed, they pick someone else to leave the room and the game begins again.
The purpose of this blog is to provide fun activity ideas for YSA wards and branches. A good activity will get people to come where they can be spiritually strengthened and make friends who share their values. Once upon a time, it was "Feed them, and they will come," but now it's "Entertain them, or they won't come." This blog is to help anyone whose job it is to come up with an activity to have an idea that will bring in a crowd.
Showing posts with label words. Show all posts
Showing posts with label words. Show all posts
Monday, December 12, 2011
Saturday, December 10, 2011
Smurfing
To play "Smurfing," select one person to leave the group. Everyone else sits together and chooses an activity that ends in "-ing." Examples: crying, laughing, kissing, picking your nose, blowing out candles.
The person returns to the group and tries to discover what the chosen activity is, by asking one person at a time a question about their "smurfing" habits, or "smurfing" in general.
The person might ask questions like these:
"When is the last time you smurfed?"
"Do you smurf alone?"
"Does everyone smurf?"
"How often do you smurf?"
"Is smurfing embarrassing?"
They question can only be posed to one person at a time, although it may be asked more than once.
This worked really well once when my FHE group played. I picked the word; it was "dying."
"How often do you smurf?" resulted in several possible answers:
"I am constantly smurfing," or "I can only smurf once, and I haven't yet."
You might want to set limits on what words can be chosen to keep the game appropriate.
The person returns to the group and tries to discover what the chosen activity is, by asking one person at a time a question about their "smurfing" habits, or "smurfing" in general.
The person might ask questions like these:
"When is the last time you smurfed?"
"Do you smurf alone?"
"Does everyone smurf?"
"How often do you smurf?"
"Is smurfing embarrassing?"
They question can only be posed to one person at a time, although it may be asked more than once.
This worked really well once when my FHE group played. I picked the word; it was "dying."
"How often do you smurf?" resulted in several possible answers:
"I am constantly smurfing," or "I can only smurf once, and I haven't yet."
You might want to set limits on what words can be chosen to keep the game appropriate.
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